Obligatory YouTube link for those who want it. And, yes, I totally used “literally” when I literally meant “figuratively,” but I only caught it as the video was uploading and fixing a one-word mistake meant 3+ hours of recording, re-encoding, and re-uploading. Figured I could stand to let one dumb word use fly.
Anyways, Valiant Hearts is like that shy person you know that’s obnoxiously self-deprecating. It’s good. I liked it. I just wish it saw in it what I did, and had the self-esteem to be proud of those great moments. The less good moments aren’t *bad*, either, they’re just… burying the great stuff. Which is a shame. Like I say in the video, there’s a heartfelt and touching story in there if you strip out all the doofy parts.
Also: Totally didn’t realize the totenkopf was a thing until people on YouTube pointed it out. Still, even if the pointy hats and skeleton iconography are accurate it’s still in service (given the framing) to making the German soldiers menacing and evil. *shrug* Script after the jump.
So I made this video. Then a day later this happened. I don’t mean Sterling’s video in particular, I just mean yet another in a series of outcries bemoaning the quality of games on Steam and calling for tighter standards on what gets published. And it’s sometimes frustrating to pose the counter-argument on this issue – the opposition has megaphones on major game websites and the support of armies of self-righteous game players, while the side of open platforms is largely the side of developers and a few critics that want to see barriers to entry lowered. And while I wanted to respond I’ve got more important things to make videos about than rehashing these same arguments forever, so I figured a blog post would do. More after the jump.