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Video Metaphors #1: DLC as a Means of Monetization
The first in what will hopefully be a number of short videos (some, like this one, not of my own making/taking) that encapsulate a game design related idea or concept very clearly. Think of them as memes with meaning. Which should really be a title of a media studies book somewhere, if it isn’t already.
One Comment
anon
June 3, 2014 at 11:14 PM
The video is down!